Our next game is all about interactions between humans and urban wildlife. As a gameplay programmer you'll be responsible for making those interactions come to life. You'll be joining a small, senior team (4-5 people for the next year) and helping to build lots of short, experimental gameplay prototypes.
The focus of these prototypes is creating interactions that feel fleshy, surprising, and strange. Here's a reference video to suggest the kind of liveliness we're aiming for, though our own approach will be a lot more fantastical than the video, closer to Jim Henson and Fantasia.Responsibilities:
If you think you'd be a good fit, contact us. Please include links to projects you've worked on along with a short description of a memorable experience you've had with a wild animal and a note about where you found our listing.