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Senior Gameplay Designer

Our new game is about the mesmerizing experience of interacting with wild animals.

We're looking for a designer-programmer hybrid to help us create gameplay prototypes that feel intimate and weirdly alive. Like a grub crawling on a hand, a starfish waving its arms, or a lizard emerging from its shell filtered through an aesthetic that includes classic fairytales, Jim Henson, and Junji Ito.

This is a highly creative, hands-on role for someone who’s already been building their own games, experimenting with mechanics, and chasing unusual ideas. You’ll be joining a small, senior team (currently 4 people) where you’ll be a core contributor to exploring and shaping the direction and feel of the game.

What you'll do here

Gameplay Prototyping

Creative Leadership

Mentor & Support Designers

What We’re Looking For

Core Experience

Creative Fit

We’re especially excited about candidates who:

Nice-to-Haves

This is a fully remote role. If you're outside of US timezones we ask that your day includes at least 4 hours of overlap with the team between 9am - 6pm, PT.

If you think you'd be a good fit, please contact us.