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Technical Designer

We're looking for a technically-minded designer who can dream up and then build a wide variety of lively prototypes.

Our new game is about interactions with urban wildlife so the prototypes will focus mostly on trying to create a sense of life, with gameplay that feels fleshy, surprising, and strange. A bit like this reference video but with more of a Jim Henson vibe.

You'll be joining a small, senior team (4 people for the next year) and you should be skillful and scrappy enough to single-handedly develop initial ideas into playable 3D prototypes. They don't have to be beautiful, just emotionally expressive.



If you think you'd be a good fit, contact us. Please include a short description of a memorable experience you've had with a wild animal along with links to projects you've worked on and a note about where you found our listing.